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rated 3.16 / 5 stars
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Action - Platformer - Other

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Credits & Info

Jun 22, 2013 | 5:45 AM EDT
  • Daily 4th Place June 24, 2013

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Author Comments


Stranded on a ship headed into deep space, a young boy finds himself on a distant world...

CONTROLS: Arrow Keys to move, Z to Jump, X to shoot. Down to interact (go through doors, use save point)

Game design: Frank Lueck
Art: Raquel Ganadin
Music: KungFuFurby

Just wanted to put this up since I put a lot of work into this. Sadly I can't work on the game anymore, though I do hope to come back to it some day. Let me know what you think! Takes ~ 30 mins or so to get through if you're quick. Plays better with a controller. Use Xpadder or something of the like to get this working.

I would not be surprised if there were tons of bugs still in this. Let me know if you find any game breaking ones ; )

Made in Stencyl



Rated 4 / 5 stars

I've come across a few things that might need fixing:
- whenever you pickup something (like bee jerky for example) the game enemies continue to move and attack and you can't move when the text comes up at first which leaves you vulnerable (I got killed)
- Whenever you are killed by an enemy (like a wasp), it will continue to travel to and stay at your location after you have been killed. This really doesn't affect the gameplay, but it would look better if they just left after the character died.
- Also, check FurubaFan22 comment for another problem.

Other than that, this game is really good and I'm looking forward to the additions to this. By the way, will you be submitting the revision as a brad new game or just adding them onto this uploaded file?


Rated 3.5 / 5 stars

Entertaining, though -- as you noted -- rather bug-ridden. First obvious one I encountered: you can't enter doors while you have a projectile power-up; you have to wait for it to wear off.


Rated 4 / 5 stars

i liked this game but i had the same problem that ScruffyTheDog22 had. got caught up at the first save point after you go into the temple-type area after the Surface of ? area.


Rated 3 / 5 stars

jump should most definitely be up, include WASD and mouse controls. I love the music tho! reminds me of somewhere between minecraft and mario 64 :)

it seems cool, but my comp went insane with lag before i even finished the tutorial. I cant say i know too much about programming, but i feel like i see a lot of platformer titles that are able to function at high speeds with lots of different enemies and moving objects, yet i dont experience lag or overheating. Im sure you've done the best you can, and im not hating, i just dont get why so many seemingly simple games destroy my PC while others run like its nothing for hours. if you can deal with this lag ill finish the game, because it looks really fun. I just cant play it as is, though.


Rated 4 / 5 stars

Nice, keep up the good work.