Interesting game. -1 for autopause.
Can't believe no one noticed the SlaughterHouse-Five reference yet.
Beautiful game, although it's just an @ sign fighting sperm. Throughout the game there's something almost eerie, and there seems to be a philosophical message in there somewhere. However, the turn-based puzzles have been done a million times before and the game simply got BORING.
I found very clever the way you introduce new stuff.
Huh, this looked interesting, too bad there were no instructions.