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BackDoor- Door 1

rated 4.12 / 5 stars
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Adventure - Other

Credits & Info

Jun 8, 2013 | 12:54 AM EDT

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Author Comments

After an indefinite amount of falling you find yourself in a strange house. The only person who might know what is truly going on is a mysterious individual who contacts you over the phone. Only by solving puzzles and overcoming barriers can you hope to escape.

Controls are listed by mousing over the controller symbol on the top right corner of the game screen. They are also listed below:
Arrow Keys- Movement
Z- Action
X- Use Item
C- Swap Item
Space- Menu (Can swap and combine items here)
0- Mute
+/- - Adjust Volume

(This is actually the first in a series of games that I want to work on. Originally this was going to be one large game, but it was decided that it made more sense to split it up into parts. Hope you enjoy the first part!

Also keep an eye out for Easter Egg things.)

EDIT: Here's a walkthrough for those who need it-

EDIT 2: Now with configurable controls!



Rated 4.5 / 5 stars

Great game, the item combinations actually made me think and it stumped me on more than one occasion. The humor was awesome and it reminded me of old SNES adventure RPGs like Earthbound. The style was great and fun and the guy on the phone was a greatly mysterious character. The newspapers were great, my favorite one being the "bar now open to humans". This game is awesome and I can't wait for the sequel!

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Rated 4 / 5 stars

The gameplay is very cool, but I'd suggest change the key-layout towards "ASD" instead of "ZXC", so that players without America keyboard layout can play better. Thanks.

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solarVagrant responds:

Huh! I had no idea that the keyboard layout on English keyboards varied! (Obviously I know now, especially since I did a quick google search for keyboards.)

What I'll probably do then is map each action to two different keys (eg A/Z for action, S/X for action, etc). A large number of flash games still use that ZXC setup (and many people expect that set up), but it's definitely not a problem to just add extra bindings for those with keyboards where that setup doesn't work.


Rated 4 / 5 stars

It´s good, I like it. But I don´t know I feel that somenthing is "missing". I´m wainting for Door 2 :).
PD: I liked the idea of writing on the paintings XDDD.

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Rated 4.5 / 5 stars

I liked the little jokes and silliness in the game. :) I found the players dialogue when clicking on things to be fun. I also liked the amount of things that could be clicked on. Most was not useful, but it's still great to have more to do. Great game, can't wait for door 2!

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Rated 4.5 / 5 stars

This game was refreshing not only in it's gameplay, but in the way you delivered the experience. The blend of quirky humour and an art-style very reminiscent of the Mother series were elements of the game I thought were almost as important as the gameplay itself! I found myself checking every item and looking for every combination just to see the commentary.

If I wanted to make a game, I would want it to be like this.

In all, it was outstanding. Many thanks for your hard work and dedication put into the project. It delivered very well. Can't wait for the next entry in the series!

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