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Fear Less!

Score:
rated 4.27 / 5 stars
Views:
230,963 Views
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Genre:
Action - Platformer - Hop and Bop
Tags:
pixel
runner
sidescroller
upgrades

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Credits & Info

Uploaded
Jun 7, 2013 | 4:19 PM EDT

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Out Fox 5 Points pretty easy: pop 20 foxes
All of the Things 10 Points moderate: buy all upgrades
The Grass is Greener 10 Points tricky: run 500m in a single run
Sweet Dreams 25 Points pretty hard: collect all medals and defeat the nightmare (don't worry, you don't need nightmare game)
Nightmare Game 50 Points insanely hard: find sunshine with less than 20 coins in your bank. erase all data in options to try again!

Author Comments

A girl's recurring nightmares of being chased by death. Clear your mind and fight back against the darkness!

Wow, over 160,000 views! Thanks so much, Newgrounds!

I added five site medals to say thanks. And one of them is really, really hard. =)
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Instructions:
Z to jump. X to attack. Aim attacks within red to fight back.
Game controls can be changed in the Options menu.
[ 0 ] zero key mutes
[ - ] / [ + ] adjusts volume

A collaboration between innomin and atpalicis ( atpalicis.com/ facebook.com/atpalicis )

Music:
"[o<>o]" (soundcloud.com/tony-mccoy/o-o) by Tony McCoy (soundcloud.com/tony-mccoy)

Full soundtrack free here (remove spaces from links): dropbox.com/sh/deo0gfyurbgbi1s/GO8qNqMJH1

FAQ:
1) the game does have an ending, but it's a bit of a puzzle to solve. hint: unlock all medals and 'fear less'. =)
2) the visual disorientation some people are getting is an optical illusion called the 'waterfall effect'. it's harmless, and should stop if you take a short break. wikipedia.org/wiki/Motion_aftereffect
3) all randomness is structured into groups with delays, so the game is fair when you get at least double jump.
4) the fire/skull area is beatable without taking damage. it might scare you the first time, though. =)
5) I switched over to the newgrounds API after mochi died. Sorry to everyone who had problems playing on april 1st. It wasn't an april fools joke, promise!
6) atpalicis and I are working on a much larger project right now, so stay tuned!

Reviews


yuukis88yuukis88

Rated 5 / 5 stars

1,366 m Yeah! I am tha Boss! GG.


People find this review helpful!

wesleifwesleif

Rated 5 / 5 stars

Totally awesome game if only this had a sequel!



OzDeaOzDea

Rated 5 / 5 stars

number one on the high scores >.< awesome game!


People find this review helpful!

Gilgamesh11Gilgamesh11

Rated 4.5 / 5 stars

-Liked the art, the scenarios and the enemies are well drawn, the protagonist is so cute and seems to me like a combination of Alice and the Little Red Riding Hood.
-The menu music is soothing and the nightmare music is good enough to keep you playing without getting annoying.
-The gameplay is simple yet addictive, the difficulty is just right, difficult enough to make the game a challenge, but not enough to make you mad.
-Distance record of all time \0/ (12/04/14)



GhettoScootyGhettoScooty

Rated 4.5 / 5 stars

-Visuals are very appealing. Animations are simple, yet effective.
-Music is catchy.
-Gameplay is repetitive, but not in a bad way. The quick mini-tutorial goes nicely and the random spawn enemies makes it to where you can't just muscle-memory things (obstacles seem to be the same, though).
-Upgrades: You used a simple upgrade system, which is fine. Also, unlike other games, the upgrades have an actual effect.
-The only real 'upgrade' that I can think of for this game would be just a status bar with your current run meter, but that's nit-picking.

Bottom line: Awesome game that's quick to pick up and easy to lose yourself in. It's fun to play and makes you WANT to keep playing to try and win. Great submission!


People find this review helpful!
innomin responds:

thanks so much! and yeah, I think that's the #1 nitpick I hear. I didn't include stats like flawless time and distance because I find them distracting and stressful in infinite runners, but I think people like the option.

If I was going to revisit this game and the code, I think I'd make another upgrade type called "Display" that added things like the HP bar and distance/time counters. It would have to be optional, though, so it wouldn't fit very well in the current system. Anyway, just some design rambling! =)