Fear Less!

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Out Fox 5 Points

pretty easy: pop 20 foxes

All of the Things 10 Points

moderate: buy all upgrades

The Grass is Greener 10 Points

tricky: run 500m in a single run

Sweet Dreams 25 Points

pretty hard: collect all medals and defeat the nightmare (don't worry, you don't need nightmare game)

Nightmare Game 50 Points

insanely hard: find sunshine with less than 20 coins in your bank. erase all data in options to try again!

Author Comments

A girl's recurring nightmares of being chased by death. Clear your mind and fight back against the darkness!

Wow, over 160,000 views! Thanks so much, Newgrounds!

I added five site medals to say thanks. And one of them is really, really hard. =)
Z to jump. X to attack. Aim attacks within red to fight back.
Game controls can be changed in the Options menu.
[ 0 ] zero key mutes
[ - ] / [ + ] adjusts volume

A collaboration between innomin and atpalicis ( atpalicis.com/ facebook.com/atpalicis )

"[o<>o]" (soundcloud.com/tony-mccoy/o-o) by Tony McCoy (soundcloud.com/tony-mccoy)

Full soundtrack free here (remove spaces from links): dropbox.com/sh/deo0gfyurbgbi1s/GO8qNqMJH1

1) the game does have an ending, but it's a bit of a puzzle to solve. hint: unlock all medals and 'fear less'. =)
2) the visual disorientation some people are getting is an optical illusion called the 'waterfall effect'. it's harmless, and should stop if you take a short break. wikipedia.org/wiki/Motion_aftereffect
3) all randomness is structured into groups with delays, so the game is fair when you get at least double jump.
4) the fire/skull area is beatable without taking damage. it might scare you the first time, though. =)
5) I switched over to the newgrounds API after mochi died. Sorry to everyone who had problems playing on april 1st. It wasn't an april fools joke, promise!
6) atpalicis and I are working on a much larger project right now, so stay tuned!


Simple yet very fun and addicting. Absolutely love the art style, great job.

In my opinion this game is a masterpiece and it's so simple but so beutiful it just shows what something so small can make so once again it's a masterpiece and if your reading this comment to see if people recommend the game I do it's worth a try. p.s. sorry about bad grammer i'm not the bes at selling in the world.

I think i very first played this game two or three years ago? Still one of my favorites and i come back to it now and then. Its so cute! I love the medals and the adorable upgrades. Even the enemies are cute! It has just enough edge to be challenging without being grinding. My only complaint is that i want more!

Really Impressive and decent!

I think there should also have been mud swamps that sink her and slow her down/drain her health and/or skunks that can be somehow helpful by spraying her, the smell would make her "invincible" the critter won't attack because of the smell...

Apologies however if nobody likes the ideas...

Not too shabby a platform jumping game, although there are some things that could be improved. I hold a personal grudge against the jumping mechanism. While the graphics are a plus, the obstacles on the ground blend in a little bit too much with the background in the beginning. You start off jumping low and so, have difficulty jumping over middle-tier obstacles. Once you jump higher...well, I there were a decent amount of times that I jumped over a grave and right into the fire that WTF flew out of nowhere and I was totally at a loss because I can't control how high I jump. I personally don't like how some of the basic game mechanics are restricted from the player in the beginning like double jump (there's no other way to pass the fire + tomb combo) but that's just me.

On toppa that, most games like this give the player a short period of 'invincibility' after they hit something to ensure that if the player gets punched in a direction they totally didn't intend, they don't suffer chain damage. This jumping game doesn't have that, so if you hit something in the later part of the game (or even earlier) you might suffer more damage than intended so that is quite infuriating, especially taken into the account that some obstacles are so hard to dodge it almost seems unfair. But your character can recover relatively quickly later, so that's a plus.

Overall it's quite balanced once you get used to the flow. Graphics and music are great, medals were really fun to get, and it becomes a good game to kill some time. I suggest to get the last medal, you should get all jump upgrades first, top priority, try netting a few medals in one run at a time, and save fox ears upgrade for last. I kind of expected the game to expand on the story a little bit due to the tutorial in the beginning, but it didn't. That doesn't detract from the charm of the game, though, because the characters speaks for themselves well enough throughout the game without elaboration. Happy Dreams!

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Credits & Info

4.27 / 5.00

Jun 7, 2013
4:19 PM EDT
Action - Platformer - Hop and Bop