simple, no upgrades, sad
Created for the Global Game Jam on Jan. 25-27, 2013. The art was created by Chase Henderson, the coding was done by Adam Moore and the music created by me, Seamless KaBoom. The music is available for FREE DOWNLOAD at this link: http://www.reverbnation.c om/seamlesskaboom or on this profile.
CONTROLS: Arrows to move, Space Bar to fire, Enter to start.
simple, no upgrades, sad
xD cool
OK well I will split this review into several parts:
Idea: 2/5. The general idea is Space Invaders, but with a twist. Every enemy you kill spawns bullets in all directions. Decent idea, but this does make the game unrealistically difficult if you start killing loads of enemies.
Plot: 1/5. It does seem silly to have a plot mark, but if it is going to be a Space Invaders clone, then please at least give players something to aim for. Otherwise the player feels lost in the game and gets confused. A well thought-out plot would not hurt either.
Controls: 2/5. I found the controls to be clunky and perhaps too slow for such a wide platform, especially considering the speed the enemies come at you.
Graphics: 3/5. Nothing special, but serviceable.
Total: 8/20, so Rating: 2/5
Thank you for your review. This is a work we are continuing to improve, so your thoughts will be noted!