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TF: Survival Mode 3

rated 2.86 / 5 stars
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Skill - Avoid

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Credits & Info

May 17, 2013 | 3:49 PM EDT

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We got moving 5 Points Acquire 150 score or more
Good Job! 10 Points Acquire 405 score or more
Gotta move! 10 Points Move without stopping for 15 seconds in Hard mode
Addicted 25 Points Acquire 660 score or more
Master Avoider 50 Points Acquire 915 score or more

Author Comments

The second redesign of the survival mode of The Floorsland series! Avoid the spikes that will endlesslly fall from the ceiling, try out different game modes, get medals, brag in the high scores, customise the backgrounds, change the ground colour and much more!

Update (18th May 2013): The spikes now have a 40% chance to just go on top of the player and not in a random position each time they fall. You will not notice this easily if you are playing fairly, but you will notice it quickly if you go standing on the left/right of the screen and gaining score. Update 2 on the same day: fixed spikes being at the same height in all game modes.



Rated 5 / 5 stars

A Very good Game. i like the medals. i enjoyed it.
Nice job

telinc1 responds:

Thanks for the review!


Rated 5 / 5 stars

Very Good ! :D ! 5TARS ! :)

telinc1 responds:



Rated 4 / 5 stars

This game was apparently supposed to halve your score each time you died, but it did not do that for me, except once or twice, making the medals easy due to the score being cumulative. I played Hard mode, so it could be exclusive to that particular difficulty.

My score *was* halved after losing Hardcore runs

Essentially the only challenging medal was the Gotta Move! medal for running 15 seconds in a row on Hard Mode.

Good game nonetheless.

telinc1 responds:

It's not a bug, only Hardcore mode halves your score, the others do not and are not supposed to.


Rated 4 / 5 stars

Haha, I loved the music.

I think the physics in this game should be improved, have a little more realism. The block could wiggle a little, he could be made out of jelly! The spikes could be improved, i think they should vary in appearance as it can get a little boring.
As another reviewer said, it could be much better with an actual goal, or a secondary goal, such as collecting powerups.
Quite nice, but needs improvement.

telinc1 responds:

The block (his name is Tim, this is a mini Floorsland game) could really wiggle and that won't be hard. The spikes having random appearances will be easy as well. I really did think of implementing powerups, but there is one problem. This is a quote from one of my previous responses. "I was indeed thinking of powerups (short invincibility, score up, slower spikes, etc.), but I could not think of a way to implement them without making the game sort of... spam them." When I find a way I will implement them immediately.


Rated 4 / 5 stars

Good dodge game,repetitive after a while.More content should be added.