The Memory Pain Reliever removes the suffering associated to a memory through the use of gameplay and music. The idea for this experience comes after reading about the research done at Oxford University with two groups of people. One played Tetris and the other did not after a traumatic event. The study suggests that the group of people that played Tetris for a period of time seemed to overcome the trauma faster and "easier", than the other group. I'm also quite interested in videogames and psychotherapy as analyzed in MIke Langlois' Reset. The Memory Pain Reliever challenges the following notions regarding videogames--/a game has to always be "addictive"? Do we always need "replay value"? This experience which I personally like to describe as a game, is different according to the memories of every person. As you watch the intro, you may remember a memory that is yours and yours only. So you choose according to your own experience and personal definition. It just takes a minute of your time to reflect about a memory. Once again, thank you for noticing the intent of The Memory Pain Reliever.