Despite it's flaws, I really enjoyed this, the simple controls and skill based challenges, the stick/jump was actually fun mastering imo.
Well thought out. I have some suggestions for you. The jump assistance needs some fine tuning. As much as i like it; the beam stays on for far too short a time. That leads to my fingers cramping up trying to get the timing right. It has been the bane of many games for the Nintendo and much of the console and flash based games. Control and substance is valued very highly.Your game has very simple graphics. That does not bug me in th slightest. This seems to have substance. I would however add a little text story as to where i am? What am i doing as this robot? Where am I? The music is interesting and a tad creepy. Very cool yes. I would rather have the option to switch it off and just have sound effects. To some it can get repetitive and boring. That was also a rant from early games. These are just a few things you could change to make the game more playable. Keep up the good work.
Pretty damn fun. It's challenging and definitely worth developing further, this game does have great potential and honestly? I freaking loved it. I would recommend autospawning back after death instead of a key press and a short tutorial level teaching that you can jump after the laser grappling hook thing and whatnot. I wasn't sure what it did initially. Overall, the game is challenging and entertaining. Something I would definitely play again.
still needs work but it was fun all it needs is check points and respawn floors
not bad but gets boring very fast!