I can't believe I've beaten it. 100 levels is way too much, considering how repetitive the levels are.
50 levels would be too much. Overall a nice game with nice graffiti graphics.
But jesus, one hundred levels...
Nicely made but can't say it's a totally new concept : I've played games where the blocks were cars, hence no gravity. Or with more divers shapes like L's and T's and could be moved in both directions.
But iirc, none had gravity + this one sure looks nicer :)
A walkthrough wouldn't hurt. I mean, there's 100 levels and I'm stuck at 20 now. It's a little discouraging. Managed to perfect all but 17-18. What's a little weird, by the way, is how the difficulty seems to change randomly. It starts easy, gets more challenging, then a few hard ones, back to easy, etc. Wasn't really hurt by the colours.
I thought it was a neat concept, but the Art style kind of threw me with the weird music and random circular backgrounds.
It doesn't seem paced that well, the first 3 levels are pretty easy, getting gradually more complex as a well paced puzzle game does, and then BOOM you reach level four and it's basically as difficult as it should be in the middle.
Over all, I'd say it's a good game, but bad presentation docks it a few points and the game in general is just all over the place.
Not a half bad game. However.... Neon colors only take you so far, and sometimes these games just get a tad... Repetitive. I know, I know. "Go play another game then!" I like these games, and I enjoy your twist on it. My eyes just hurt after about level 20 though. Bring down the contrast a bit, make sure you explain it in game (Some people don't read descriptions). I'll be back for more later.