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Push Me

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PFifteen PFerfects 5 Points

You've got 15 Perfect Scores!

PFirst PFerfect 5 Points

You got your first perfect level score.

PFinished! 25 Points

You've beaten Push Me! Congrats!

Author Comments

I know what you're thinking: "I've moved blocks around before". But how do you get the RED block out of the board when you can't touch it? You have to use the other blocks in the puzzle to push it, move it, carry it, drop it, lift it and solve it!

This is a whole new puzzle.

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very cool.

First try: I got stuck on level 20

Very fun game for a bit, then it gets repetitive and boring. 100 levels is way too much indeed for such little variation and elements between levels.

I can't believe I've beaten it. 100 levels is way too much, considering how repetitive the levels are.
50 levels would be too much. Overall a nice game with nice graffiti graphics.
But jesus, one hundred levels...

Nicely made but can't say it's a totally new concept : I've played games where the blocks were cars, hence no gravity. Or with more divers shapes like L's and T's and could be moved in both directions.
But iirc, none had gravity + this one sure looks nicer :)

A walkthrough wouldn't hurt. I mean, there's 100 levels and I'm stuck at 20 now. It's a little discouraging. Managed to perfect all but 17-18. What's a little weird, by the way, is how the difficulty seems to change randomly. It starts easy, gets more challenging, then a few hard ones, back to easy, etc. Wasn't really hurt by the colours.