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Nooball Adventure V0.2

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Author Comments

Game by Akizutsu
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game is shitty

Akizutsu responds:

Make yourself an better and show me :*

good job on this one :) the bonus was even a tad challenging :) just develop it more and add some music or something

Akizutsu responds:

Thank you, yeah, I'll do :)

The ball could have been a cube as well.

Akizutsu responds:

You can make your own game and make a cube :)

1) Since it's ball, it should roll, not rub against the surface. And sometimes it falls even though it should have stayed on the spot.
2) Music?
3) Why do we need to click on next level every time you win a previous one?
4) More levels?

But it's quite nice game with neat graphics.

Akizutsu responds:

It's just the V0.2 I will put music and more levels, thanks for the idea :)

Well it just feels unfinished. This would be a great 1st game, if it is.

Graphics are a bit too simple, a good rule of thumb is to spend as much time in graphics as in code. The graphics aren't bad, but they are just very simple.

The motion seems okay to me. The hit detection was frustrating though. The enemy balls seemed to hit me from about 5-10 pixels away. Meanwhile, if you jump at the wrong time you fall straight through tiny moving platforms, even if you land right on them. This could be improved by adding an invisible box of the same length but greater width (e.g. stretch it down), or by finding a better way to perform hitTests.

All being said, this is not a bad game, just needs a few more levels, more complex art, and better hit testing.

And if you have time achievements are always fun :)

Akizutsu responds:

I'll make the V0.3 soon, and I'll edit the graphics, thanks for the idea :)

Credits & Info

Views
3,133
Votes
17
Score
1.71 / 5.00

Uploaded
Apr 16, 2013
6:40 PM EDT