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Jeweltasia

Score:
rated 3.06 / 5 stars
Views:
2,249 Views
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Genre:
Puzzles - Other
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Credits & Info

Uploaded
Apr 15, 2013 | 10:20 AM EDT

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Author Comments

- My Notes -
I thought I would try a Box2D style game as I rarely delve into it, hopefully it has come out O.K. As usual any feedback would be great, I hope I managed to pull it off and make the level progression challenging enough.

BTW. Me = Grainsalt = TND Studios, SmileyGamer is my Sponsor. Feel free to check my history or mail me if unsure.

- Description -
Welcome to Jeweltasia, a world of physics and magic! Match groups of 3 or more nearby jewels, and complete 50 levels of varying challenges. The wizard will give you some much needed power-ups along the way in this gravitational collapse game!

Reviews


TroisnyxTroisnyx

Rated 2.5 / 5 stars

It's fun until Level 7, which is entirely luck-based but otherwise unplayable. Knowing that you have to get matches of THREE at least to advance the game, you have very little room and you often have combinations of gems that are less than three. To make matters worse, the timer is running and you have very slow gem loading/dropping sequences in this game, which chops away precious time which could be used to finish the level!

2.5/5. I gash away half the score for playability.


People find this review helpful!
grainsalt responds:

Thanks for the feedback. Levels 1-6 are indeed the "learning" levels. Level 7 does ramp up the difficulty although the speed of the drops is intentionally that speed as the levels are generally designed to be right at what is possible as I wanted to give a sense of being "right at the limit".

The physics aspect does mean that sometimes gems do not always land in a way that has 3 items right next to each other but the trick is how you collect items at the bottom to collapse the items above plus the ability to "draw" lines was put in to allow you to match objects that are further away (as per level 2 instructions) to get around the problem of having less than 3 items close together.

It's a problem you get with physics based matchers I guess.

However, I'll go and look at Level 7 and see if it can be re-balanced.

Again, thanks for the feedback, much appreciated.