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The game is really good. I think you spend a good amount of hours doing it. I like the whole game, but music is too load indeed, also sadly it's too short.
This game is not perfect, but it certainly is interesting. The music is catchy but a bit loud. The colors certainly give the world a dead, mechanical feeling, and the open spaces make it seem empty. However, the camera's rotation limit does not give as much scope as it could on the overall feel of the game. Movement is not particularly intuitive, but it does work. Overall this is a well-designed game that only requires a little polish to become perfect.
Speaking of issues, what is everybody talking about when they mention "introduction levels" and "red balls?" When my game starts, the robot is already standing against a wall and ready to move. In fact, I can finish the game in three clicks: moving, going up to the teleporter, and teleporting.
Very good! The Simple Three color lighting effects gave a futuristic or cybernetic feel to the game. The movement and spatial relations on a 3-dimensional scale made it a beautiful work. It seems like the groundwork is is laid for a great series.
I really must say how much I love the graphics and visuals on this game, but I really feel the controls need work. Perhaps you can add a menu and an option to invert X and Y axes? The movements also seemed a bit sensitive. But this game has a lot of potential! I want to see more! I also want to note how amazingly you pulled off many different lighting effects with just red, green, and cyan. Excellent use of textures! Also, just something to put in the author comments is to disable your pop-up blocker. ;) Oh, and I love the little movements you gave the robot to give him (or would it be "it"?) life and a touch of personality. Hope to see more from this game, just work on those controls!