This is a very strange game, but it is still enjoyable. I guess it's mostly because it has such a nice atmosphere to it. You really get the sense that you're in a strange world. You can even sympathize with the main character. I thought you would get more skills as you went along. It reminds me of some game I played.
I don't even see what happens to the giant after awakening him. It kind of reminds me of "The Iron Giant". Granted, I've never seen that, but I've heard about it. I like the limited use of colors. This was a fairly unique game.
I don't enjoy redoing the same trek over and over again
this game is so fkin deep im stuck down here...
You seem to have made the same mistake a lot of authors on Newgrounds have made over the past years... If you decide that you want to tell a story, want to do that visually but don't want to make a movie, clip or film but and instead go for a different medium, make sure you utilize the characteristics of that medium, don't forget, neglect or disregard them. You chose to tell us a story through a little video game. I can think of a lot of video games that not only manage to keep telling a wonderful story throughout the time it takes to finish them, but also keep in mind that the actual PLAYING of it needs to stay interesting, compelling and motivating enough for the player to keep going. After all, if you want to finish telling the story, you will need to keep the player with you, focused and interested, towards the end. In your case (and many other cases on Newgrounds), this seems to have been forgotten. The story itself is interesting and visually you tell it wonderfully, but you seem to have forgotten that since you chose to use the video games medium, you need to provide us (the audience) with actual gameplay that will motivate us to keep playing. What you did instead is give us tedious gameplay that is not that compelling at first and becomes even less interesting when you make us repeat it multiple times. If you're not going to utilize the defining characteristics of the video game medium (namely, the gameplay) to the fullest, I suggest just telling your story in a different way (like, for example, an animation).
Having said that, don't consider this a failure; it is well-made and full of charm, it just lacks the game-aspect needed to make us want to finish your story.
this is a sad game but i like it though he still little small