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Must Escape the Museum

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After a journey to explore the history of space, dinosaurs, ancient mummies and wild Western life, you found yourself asleep in the museum. You woke up in the middle of an awesome dream and it seems that you're the only one here! Can you solve the puzzles, reveal the secrets and find the blue key to the exit door?

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I think on one hand it is realy cool, but on the other hand I thik it is too easy

Cool, relaxing game. Again, it's a coffee break game, not something to expect God knows what... Red gem was really hard to find. And I finished a game with one dime and piece of wood (?) I've never used...
Yeah, plot is rather silly, because alarm would turn on, calling 911 would work better then destroying some priceless exhibitions, etc, but who never dreamed as a kid to be able to wander around empty place in the night?

It's decent, but I don't find the story coheesive. I mean, who would put the key to the museum in a briefcase that can only be opened with gems scattered around the museum? It would make much more sense if the key was in the locker or in a museum office, or if the main character was not a kid who got locked in, but an art theif. Also, I don't get what the last dime from the satellite is for, and why it transforms when I put it back in my inventory

Good game, except for the fact that the last gem is hidden too well.
Had to use a walkthough to find that last one.

It was fun but it was ruined by it being so easy, when you finished the game you feel as if there were suppose to come something else after... Not a game I will remember tomorrow...

Credits & Info

3.39 / 5.00

Mar 20, 2013
6:27 AM EDT