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Welcome Test Subject 3217

rated 3.67 / 5 stars
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Puzzles - Other

Credits & Info

Mar 10, 2013 | 12:32 PM EDT
  • Daily 5th Place March 12, 2013

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Basics 5 Points Beat Level 1
Switch the Switch 5 Points Complete Level 2
Mind the Gap 10 Points Complete Level 3
A Tad Bit Shocking 25 Points Complete Level 6
It Wants to Eat You 25 Points Complete Level 8
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Author Comments

Make sure volume is on. And speakers are in the correction position (i.e left is in left pos). No graphics. Just sounds. Its a sound based tile puzzle. Navigate across a maze full of little traps and other fun mechanism. The screen is all black normally.

Arrow Keys move and shift Q starts a new game at level 1 (erases old data once you beat the first level) M = mutes the background music

Door Locked:
Gate Open:
Elevator: and
Gate Door:
Spikes: and
Rocks Falling:
Monster Follow:
Monster Killing:
Electricity Death:



Rated 4 / 5 stars

Uh, how is this horror? In the tags it says horror but ok...

ZeroCreativity1 responds:

its a little horror. I mean, you have your retinas removed, and are forced to complete puzzles for a sadist psychopath. Game-play has limited character actions. Plus that monster is kind of creepy.


Rated 3.5 / 5 stars

the game is suppose to be black the test subject is blind
the game is pretty good by the way although i kept running into the wall lol


Rated 4.5 / 5 stars

Very clever, though it definitely takes a little getting used to. It's a lot like playing Minesweeper with your eyes closed.

Pro Tip: If you guys can't get the game to "load." try turning up your speakers.


Rated 5 / 5 stars

This was the most original game I'd ever played. Good job, man. It was kinda hard, but I'll try. xD

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Rated 4 / 5 stars

Well this was an interesting game. My first attempt at clearing it resulted in mainly aggravation, but it's an interesting concept. Reading your responses below I realize there's more sound to the game than I initially thought, though I don't think I made it to any level with a pit. Is there a sound for walls before you reach those, or is the wall part still trial and error though? I like the idea, will give it another go some dark night. Maybe just turn the lights off while I'm playing so the whole room is dark and not just a box on the screen. That should boost the experience. Nice work!


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ZeroCreativity1 responds:

There are only sound for hitting a wall. The idea was to try a path, go until you hit a wall and then find another direction to go, keeping in mind which way you already went. With noises to indicate obstacles.