When I hit the thundercloud, I feel bad for the cat.....
Trust me, my low rating is not for the ads. I'm okay with that, really.
Okay, here's my thoughts. As others have said it's just a beginning. It's like you started with a game idea but it didn't--pardon the pun--get off the ground. The clouds make it impossible to go very far often, and there's no real rhyme or reason to it. I don't know what any of the side buttons do, I don't know what the mouse click does, nothing is explained more than the opening flash.
It's a good start, don't get me wrong, and I think given practice and time you will do very well. The graphics are wonderful, but the play and coding just needs some practice.
The "fun" value of this game expires the fifth time you restart, and nothing is different. There aren't any upgrades, we've seen this game before, and while the "cute" factor here is pretty high....I can't say this is a very good game.
In fact, there is no incentive to even keep playing long. No hi-score table, no upgrades....all of the features you've included are drastically overshadowed by the ones you didn't.
out of 10...
gfx - 7.5 (nice, clean, cute, but nothing unique)
sfx - N/A (I have no soundcard)
design - 6 (falls apart quickly)
gameplay - 4 (nothing new, no incentive to play)
overall, this isn't a very fun game. it's a recycled and aimless design, which while I'm sure taught you a whole lot...doesn't leave much for us, the players.
Very cute and light themed game. Even so, the game play is bland and becomes repetitive and boring after a couple minutes of playing it, but it seems like it could be the start of a very nice game! Also, the score during game play is hard to see against clouds and such, and could possibly be moved or have its text and layout improved.
I could play this game for hours!