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Experimental game I created for a class I'm in.
I know it's a bit odd, but any and all feedback would be great.
Specifically, anything pertaining to:
- How did the game make you feel?
- What did you like/dislike?
- Any suggestions for improvements?
Music by Matt McFarland at www.mattmcfarland.com
I think a lot of us are wondering what the assignment was. Anyway, I'm missing a challenge, collecting those big red dots can't be considered one... maybe add stuff to avoid (but then you would have some form of pacman :p). Also, add an ingame mute button or keybind it to the m key. Mechanics are good and I don't really have an oppinion on the graphics, not sure what to think of them.
Create a way to lose the game.
Demo of a narrative adventure platformer.
Explore the seaside town of Estivale, meet dozens of characters and track down a thief.
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