is well made, but dont really fun, for me
I'm not entirely sure why the customers would occasionally try to shoot me, but I would like to be able to shoot back. That thing where I try to click on a customer and drag them up front and the screen scrolls away from me... that is just obnoxious. Aside from that, I like it. Good system. Fun concept.
The game concept I understood, the tutorials were clear, but the latency times seemed rather short by day 3 and seems like the game has the potential to be a real boor, no pun intended. :) Graphics and sounds are great though.
It has a mute button which is always good.
The graphics were pretty good too.
However, at the start of the game I felt overloaded by the number of things flashing up on the screen.
That confused me, I struggled to figure things out. It took A couple of plays before I felt I knew what I was doing. And even then, going from side to side all of the time was dizzying.
I once found myself getting shot whilst stocking up, which was rather annoying, although stocking up is a fun idea and I recommend you keep it in the game but, instead of stocking up during the day, why not stock up after hours to avoid getting shot by angry customers.
I also found that if I failed a task I could continue playing, although it was weird glitchy for a while, going to the main menu and continuing from there fixed it.
Retunrning form paused or continuing to play caused a sever amount of lag for me whilst playing which was irritatingI'm sure you can find a way to ease that transition.
Although I'm not particularly a fan of "run your own shop" type games, I did find it different to ones I played in the past, which was enjoyable, even if running a shop isn't
I don't get the concept much. It might have been fun if I knew what I was doing.