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Astral Alliance

rated 3.40 / 5 stars
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Strategy - Real-time (RTS)

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Credits & Info

Feb 28, 2013 | 10:39 PM EST

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Author Comments

Astral Alliance is a space themed real-time strategy game that pits you against a hostile enemy invasion.



Rated 4 / 5 stars

only 4 for me the last 1 cause u must pay to get better equipment if there a multiplayer the rich one will win !


Rated 5 / 5 stars

this would be good if there is a multiplayer to play with other people


Rated 4 / 5 stars

was a pretty nice game but i found it a bit annoying that the enemy in some missions randomly jumps out of nowhere. usually i try to get a constant ship-stream online towards all enemy bases to keep him busy and get some time to build up completely. (all buildings built, all researches done, etc). this tactic doesn't work here, wich makes me bored. however it is a nice game and i can imagine that people who actually want to fight and not just build under difficult circumstances would really enjoy this.


Rated 3.5 / 5 stars

This is a pretty good game; I'm actually really surprised that it hasn't gotten more attention. It's complex, but pretty elegantly designed. Graphics are good and it runs smoothly on my system. It's rare to see such a fleshed-out, polished RTS implemented in Flash, so I hope this gets the recognition it deserves.

That said, you lose points for two things. One is that, despite how much work goes into just the RTS basics (a lot, I know) this doesn't add a lot to the genre. You've got economy buildings and factory buildings, you've got towers, you've got ships, bigger ships, and ships that are bigger than that; that's a solid foundation. I've seen a lot less polished games either borrow concepts from other genres (e.g. control of a unit so that it's like a shooter, level up so it's like an RPG, etc. etc.) or come up with cool new stuff of their own, but I feel like I've seen everything in this game before. The other point is that you can't save your game without registering elsewhere. That strikes me as obnoxious. We have the technology to do a local save, so provide that option for the single player campaign. I guess the game was short, but I still didn't want to go through it in one sitting, so I'll probably never get past the level with the colony.

Anyway, tl;dr - good game, add local saves, keep engine, add more variety of units or upgrade paths or something, add more levels. Solid 3.5.

drfrankius responds:

Thanks for your review.. all fair points. Based on feedback from people the game has now been modified to save games locally as well as to your account. I originally thought that it would be confusing to do so.. but since most users seem to be opposed to registering its probably the better option.


Rated 3.5 / 5 stars

I have to admit that this is just not the kind of game I am interested in. I couldn't understand what kind of game it was supposed to be. Okay, it does kind of say what it is. Still, it's just that I'm not a fan of these kinds of games. You don't have much control over what's going on. I still appreicate you for having some fairly original designs.

It just still isn't that creative. The music is decent and seems to set a nice tone. I guess there just could have been more going on and more comprehensiblity. It seemed like it was trying to be a defense game when it wasn't. You would think I would know more about games in general given the sheer number I have played.