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First Flight 5 Points

Beat Room 5

Dead End 25 Points

Get the bad ending

Expertly Done 1 25 Points

Complete Expert Room 1

Expertly Done 2 25 Points

Complete Expert Room 2

Living End 50 Points

Get the good ending

Time Trophy 100 Points

Beat Time Trial Run in under 4 minutes

Wit of Citrus 100 Points

Obtain all 19 grapefruits

Author Comments

Revive is a pixelated puzzle platformer in which you defy death, define life, and jump in puddles of syrup.

It is also a spiritual successor (in more ways than one) to a game of mine called Respawn.

Man, this project started small and snowballed into something more complex and personal over time. Four months of care were put into Revive's design, so without giving too much away, I hope you enjoy the ride.


Also, let me know if you find any glitches anywhere, and I will address them when I can!

[List of Fixes]
The Time Trial Run medal point value has been increased, slight changes have been made to the controls (such as pressing UP to jump), the collision detection on forks has been improved, and a couple of problems with the main menu are now gone.

I've heard the controls stick for some people. Not sure what would cause this, so if anyone can provide more details about this (like when it happens, what browser you're using, etc.), let me know.

A video walkthrough is now available: youtube.com/watch?v=VfVUZ hMHp-E


Very Nice Job. Decent challenges can't wait to see more

That last pun was horrible. It should be taken out, shot, hung, and left to freeze in a blizzard. That pun should be against the Genova Convention.


People find this review helpful!

Incredible, all my congratulations for this one. The Time Trophy sure was a hard one. The only glitch I found, though it can hardly be called a glitch, happens if you go to the level select screen and choose level 40 (to see that AWESOME ENDING again). The game wrongly assumes all music was stopped in level 39, so the menu music never stops playing in the background during the whole ending sequence. I said it's hardly a glitch 'cause you can just choose level 39, which is mostly challenge-less, and see the ending that way.

JonBro responds:

A small glitch, but definitely worth noting. I'll fix that momentarily. Thank you :]

The level design is incredible. Some of the best thought out levels I've had the privilege of puzzling out. Those last few grapefruit were particularly tough and satisfying.

The backstory imho felt unnecessary.

Also, man, the music. If you want some good music for your games, just contact me. I could whip up something for you. :)

People find this review helpful!

Wow, this was a really good game! From the art to the mechanics to the story, I can't see any way to make this better. The only thing I'd like is a way to travel back to previous levels. I ALMOST collected all the grapefruits! 18/19!

JonBro responds:

You could press Q and enter a level in the level select. Whichever level you didn't collect a grapefruit in will be the one without an orange check mark in it. Thanks for the review!

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Credits & Info

4.27 / 5.00

Feb 14, 2013
1:16 AM EST
Action - Platformer - Puzzle