Interesting mechanics make for challenging puzzles
Loved the art style and the loose story element was a great way to wrap the game up
The puzzles were good, and I like how the death mechanic was switched up midway through the game. Normally changing the rules midway through the game would be a bad thing, but the game's short enough that you can get away with it.
I was a little disappointed when I found that there were only two Expert Rooms, and the most puzzling thing about the game was probably the ending. =P
If you're interested in seeing my impressions first-hand, I just finished up a let's play of the game, which can be found here: https://www.youtube.com/playlist?list=PL9kd-uZiIb99tSi8Xp45d_MNA-yxdUXPx
This is a great, intuitive game. The controls and design are simple but it is incredibly hard to collect all the grapefruits. The dark, "real" ending is incredibly vivid and rewarding.
awesome game OMG!!!!!! so cool love it ^o^
Oh boy, where do I begin with this game? The design is amazing, what we're given of the characters is still enough to build an opinion of them, and the music is just right for the scenario, especially the later levels (no spoilers, though). The ending made me scream because of how gr8 m8 it was, and my god the explanation of the grapefruits... i can't even begin to describe how satisfying that was to see. This game had me right from the names of the characters at the beginning, and I couldn't ask for anything that fit the feel of the game better. 10/10 would recommend, and probably will recommend in the near future.
Also, I'm totally calling the main character Changey and nothing can stop me.