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Myosotis Chapter 3

rated 4.02 / 5 stars
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Adventure - Point 'n Click

Credits & Info

Feb 1, 2013 | 2:08 PM EST

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Author Comments

Here's Chapter 3 of my little love letter to noir and weird. Like pretty much everything I do, it wouldn't be possible without the genius and generosity of Hania. I apologize for the delay with this one.

Thanks for sticking by me, friends.

Update: Play Chapter 1 and Chapter 2 buttons now link to their location on Newgrounds :)

Update 2: Frontpage! Awesome <3 Thank you so much

- Mike



Rated 4.5 / 5 stars

Well it was kind of short... but in saying it was short this implies I want more. I have played your entire series and I look forward to a new installment, but can you consider lengthening it or making the puzzles more difficult? Wonderful job, as always love the style, and good luck in your future endeavors.

ImpendingRiot responds:

Thank you very much :) I'm very excited about the plans for the future


Rated 4.5 / 5 stars

(i looked over the brief description from the icon/thing and decided to put my comment and a random rating)
time travel, missing woman...gad dammit doctor who


Rated 4.5 / 5 stars

Amazing, as always.
Too bad that these games are murder on my pc, and lag like a bitch, which I'm assuming is terribad coding, since pretty much every other flash game works fine, and this doesn't seem very technologically demanding, but that's really my fault for having a shit computer.

Wish hania would release the music.

ImpendingRiot responds:

Hi, I really suspect the lag is something on your end unrelated to the game. I tested it pretty extensively and made quite a few adjustments to reduce lag. If you could provide me with browser and operating system information that would help.


Rated 4.5 / 5 stars

That was a lot of fun, but what's the name of the song?

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Rated 4.5 / 5 stars

This was much quicker than the other installments, if I recall correctly, and of a much lower difficulty level (to the point where the solution occurred to me in less than two seconds for each puzzle)...but this allowed for a more fluid progression through the game, you could say, and I think you still managed to preserve the atmosphere of the story quite appreciably, and it left me interested in what the next might entail. So still, well done.

ImpendingRiot responds:

Thanks! Yeah, I'm definitely tweaking the difficulty and the engine is streamlined. I automated some of the stuff in between puzzles. It definitely isn't perfect, but I like to test things out and this series lets me do that pretty well. It's hard for me to find the right balance with the puzzles. I'm toying with the idea of puzzles that adjust to the user's skill (for a future game, not this series). Ideally I'd like to make a game that throws harder puzzles at the player if they solve the previous ones quickly.