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Cube Ball

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Author Comments

Created by Travis Fort (@TrofSivart) for the #1GAM Jam.

Known Bugs:
-the Unity Flash exporter will mess up collisions when the ball reaches very high speeds, so just restart if the ball happens to fly off the screen.
-sometimes when the computer scores the ball wont reset it's position. Happened to me once in about a hundred debugging sessions, so not sure what the problem is.

---
First off thank you for playing my game!

Also note, this is my very first original game. I came in to this project not knowing how to code games at all really and add things like sound and effects. I completed this in 7 days (1/23 - 1/30).

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Very nice. Funny name for the game, as it is an oxymoron. I give the game a 5 rating because I think it is also funny that everyone but me thinks the game is hard, because for me, all I had to do was inch a little bit at a time in a straight line to score every time, with ease. I was encouraged by the authers comment when he said he thought the difficult was ok after many hours of testing. But in a matter of a couple minutes I have mastered the game!

it just goes right fucking through me after about 3 score

TrofSivart responds:

If you're quck, you can catch it! Thanks for the review. I'll make sure to tone down the difficulty next time :)

Nice concept.

I guess the only real thing that bothered me the most was the controls. I felt as if was difficult to aim the ball into the goal. For me it was mostly luck. Perhaps you could slow down the pace of the game.

Great job for your first (original) game!

TrofSivart responds:

Hey, thanks for the encouragement! My goal was to make controlling the ball a challenge, because I thought it would be fun. But it turned out that it was more frustrating that fun! I appreciate the input!

wub wub wub wub, that AI is seriously strong. Goes straight for the ball, never quits, and knows how to handle the ball perfectly.
For a first Flash game it's ok, but you really need to think about the AI more.

TrofSivart responds:

Thanks for the review! I certainly will think about the AI more next time! Playing the game for many hours while building it kind made me think that AI was at an OK difficulty - next time I'll do better testing. I appreciate the criticism :)

Awesome, just like pong but better

TrofSivart responds:

Thanks! It means a lot :)

Credits & Info

Views
3,114
Votes
7
Score
2.87 / 5.00

Uploaded
Jan 31, 2013
6:27 PM EST