interesting game, however the fact that u can only win when u are in the first level make it hard to keep goin if u fall often, when u go down its very frightening and very good part of the game but why would u go far down when your objective is on the first level, remember your objetive on the game is to escape,and the last part i spent more than one hour trying to finish the game thinking at least in the end all my efforts will not be in vain, sad end just go out end see a screen with end game , at least make a final joke like he fall in another hole. btw great environment .
This game was a complete waste of time the idea was good but the execution was not good at all i was hoping to get scared or at least find a way out there are pitfalls after pitfalls that you cant even really see and ladders you cant use and keys that apparently do nothing after about five mins of playing i fell into a small room with four walls that was impossible to get out of and just got an END message i dont know if this is a small demo for whats to come but i hope you do more with this in the future
-sorry for the bad spelling and/or bad grammer
this game is nice and all, but I can't understand how the floor traps work.. I mean, sometimes there are black holes where you fall to the lower floor and other (where you don't fall) that are the exit point of the stairs, but sometimes you fall without no apparent causes, even only turning around in place.. well, this takes away all the fun.. if it's a bug fix it please..
It's already been mentioned by someone, so there's no harm in telling you the four ways you can fall:
1. Normal pits - you've already seen these.
2. Hidden pits - they look like moss growing over a normal pit, which makes them very hard to see, but you can avoid them.
3. Trap doors - some doors, when you try to unlock/open them will drop you.
4. Ghosts - if a ghost reaches you, even from behind, it will drop you (this is probably what happened when you were turning in place).
Attempt 1- lots of random wandering, falling through hidden pitfalls until I got stuck.
Attempt 2- Time to play smart, I learned what the hidden pitfalls looked like and was easily able to navigate this treacherous labyrinth without dropping down any floors. So I wander around the starting floor for about 20 minutes when I noticed that the map changes despite taking the same route between 2 points. Another 10 or so minutes of wandering and I find out that the keys do nothing, you can find a locked door pick up a nearby key try again but the door remains locked. "I'm onto you buddy, rearranging mazes and useless keys, it's all designed to throw the player off, but I'm not gonna fall for your tricks so easily, I will complete this game". Aaaaand cue 30 minutes of wandering around finding all ladders either blocked by pitfalls or unopenable gates. I don't know if this is just difficult to complete and involves getting lucky and finding the correct ladder or if you are trying to screw people over with a game that can't be beat. If it's the former than shame on you, if it's the latter than I guess you accomplished your goal spectacularly, because determined and driven by some deranged completionist compulsion I may be, but a winner I am not.
You are correct, all ladders are blocked on the first floor. If you're going to escape, you're going to have to break through common sense and make a ladder that was once unreachable, reachable!
The navigation was annoying; the amount of space you moved was so awkward.
The game wasn't scary either. I assumed that the lower you went, the scarier it got, so I kept trying to find the pitfalls, and went down about twenty levels, and all that appeared was the occasional ghost out of the corner of my eye, and the eyes on the wall.