I think this game is underrated. It is awesome! You just have to get used to it. Read description. And don't blink xD.
3 colors, 3 seconds of music and 3 control buttons. But after beating a dozen of opponents I feel myself a bad ass samurai. Not every multimillion project gives such a feeling.
Hey thanks! I'm glad you took the time to get the controls down and had a good time :D
Cool game no glitches and just skill!^^
This game is pure awesome! Simple gameplay, fun concept, subtle, yet epic visuals come together to create a choesive experience! The way your tutorial indactes the rules ever so slightly without walls of text is an excellent game design strategy. Besides all other facts, that duck hunt minigame was the best! 10/10! I'll never know why this game is so underrated...
Yeah, finally broke the 14th victory, found it easier to follow opponent's sword: sword points up->space; sword points left -> down space; sword points right-> up space. Super awesome game!
So simple... So awesome!!!
I had to reborn twenty times... Maybe more to defeat a dozen opponents... Even fulfilling my training... 30 correct stances and no miss at all, I wasn't able to win against my 13rd opponent.
I give you 5 stars and I still owe you for the massive fun and epicness of this simple game. I'm speechless. I just can say it's awesome, awesome... and awesome!
But now I ask two questions:
1. Why you didn't 3 buttons such as QWE, ASD or ZXC instead of arrows? (Anyway is fair enough to me, but I think it would be easier to change from stance to stance) and...
2. Why NPC character can slash you even if you attack first when both warriors are in the same stance? (Let me guess this one: it adds more difficulty)