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TimeLine Runner

rated 3.54 / 5 stars
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Credits & Info

Jan 27, 2013 | 8:16 PM EST

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Author Comments

Protect your head.
If ANYTHING hit your head, you fail.

Mouse gestures to control:
Hold mouse left button and move left and right to change speed;
hold mouse left button and move up to jump.
*jump height depends on the height of mouse you move.
hold mouse left button when landing to slide.

btw you can also control game with WASD/Arrow Keys:
Left/Right to change Speed,Hold Up to jump,down to slide.
but It's hard to control it with keyboard. I do not suggestion you do that.



Rated 2.5 / 5 stars

It has potential but right now its incomplete please work more on it i want to see where it goes


Rated 3.5 / 5 stars

I like a game that has simple controls and offers up a cool way to implement them. The beauty, as they say, is in its simplicity. I also like the look of it, like something that was drawn during school, maybe started as a school project and become this long doodle.
The music speeding up and slowing down is a natural extension of the game, but I'm not sure how I feel about it as a soundtrack, and it can be distracting at times.
Original take on the control of speed-in this one, you're controlling time.


Rated 3.5 / 5 stars

I've played silimar games, but not one quite the same as this, which is nice. It's pretty difficult but I found it nice and satisfying when I got on a roll because of that. It's was good to include both mouse-gesture and key controls, but you should have included instructions for the WASD ones in the tutorial (I found them much easier to use with a laptop than my touchpad, too)

The music speeding up/slowing down was ok but it got a little annoying that it cut out every time I jumped or died, similarly a 'retry' key would have been handy for people not using the gesture controls - they're not a game breakers though, just suggestions for putting icing on the cake. Good show (:


Rated 3.5 / 5 stars

not bad


Rated 1.5 / 5 stars

I played this game for all of five minutes and I got bored. Honestly? It doesn't have enough to keep you interested in the game. Some powerups would be nice, to give the player something more to work towards besides a different scenery. The game also was not very smooth, especially the running, jumping, sliding, pretty much everything.

This would work, if it was totally redesigned.