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Demons vs Fairyland

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In this game, we tried to put together our favorite features in the TDs we love (Cursed Treasure, Kingdom Rush, as well as some ideas of our own. We hope you'll enjoy it !

The people of Fairyland are after you. Fight your way back to the dark forest in this epic tower defense !

Raise an army of skeletons, command powerful beasts, summon zombies, manipulate your enemies, unlock 30 skills, 56 achievements, upgrade your towers with special abilities and defeat your pursuers !


The enemies will try to take the kids from your camp and take them away. let this happen ! Build and upgrade towers to attack them.
Each tower must be built near a supporting tower of the same type. For example, you can only place haunted cabins near cemeteries.
Tips :
- forget to use your spells
- skeletons work best near a ranged tower
- Too easy ? Customize the difficulty settings !
Mouse only
[P] pause
HOLD [SHIFT] to build several towers of the same kind
HOLD [SHIFT] to keep a tower selected after upgrading
1 select / unselect firebolt
2 select / unselect chain lightning
3 select / unselect zombies


Great game, I've spent many hours playing it and I must say, this is a great TD, congratulations!

Archers will sometimes shoot arrows and skeletons won't engage. I don't think they were hitting.

I lost my save file after shutting off my computer. =/

Seen games like this before. This isn't bad, but not original.

Funny how the skill system has more diversity than the main units. lol

The game looks good the only thing is I cant play it because it the game runs off where I can't click. dose not fit on Newgrounds page... I tried to use the launch popup and had the same problem. you should ask Tom about this.

To keep this very short, I feel it was excellently executed and ticked every box of a tower defense but it lacked innovation and any trace of originality apart from the storyline and the support system. Which weren't that fantastic in terms of awesomeness i want to keep on playing this i guess.

Still a good game though.

Not the most original, but I like the new angle, and how enemies have to take the goal, then run back. However, I don't like the AI, shouldn't the towers prioritize enemies with babies (lol)? The music and sounds were good. I see a lot of new games are incorporating the choose your difficulty function. I'm not sure if I like that...my perfectionism wants very hard, but I can't win, especially with the early calls. Also, I don't think you get enough gold for kills, same for the early calls. Another concept I'm not sure I like is the fact you can only place towers on certain areas, I can't put them all in the same place and "focus energy", also I don't see any real purpose in having that.

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Credits & Info

4.07 / 5.00

Jan 26, 2013
9:42 PM EST
Strategy - Tower Defense