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Battle for Darkness

rated 4.13 / 5 stars
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Strategy - Other

Credits & Info

Jan 22, 2013 | 7:49 AM EST

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First Blood 5 Points Kill one realm unit
Golden Hammer 5 Points Kill 10 units with your Goblin Warriors while the Gold Digger skill is active
Detonator 10 Points Kill 15 units with your Goblin Kamikazes
EvilSmith 10 Points Get one of your battalions fully upgraded
Fearless 10 Points Charge the enemy 15 times
Ranged Support 10 Points Kill 50 units with your Archers, Chamans or Dark Mages
A Good Start 25 Points Reach 500 feet no later than day 10
Death from Above 25 Points Kill 30 units with the Apocalypse special skill
Demoniac 25 Points Kill 50 units with your Demon
Necromancer 25 Points Ressurect 10 Underworld Fighters
Under the Rain 25 Points Kill 40 units while the Black Rain skill is active
Tactician 50 Points Reach 1000 feet no longer than day 25
Upgrade Complete 50 Points Get your entire army fully upgraded
Victory 50 Points Complete the game
Annihilation 100 Points Complete the game no later than day 45

Author Comments

*** Victory screen glitch has been fixed

Command your Evil hordes in a epic battle to defeat the armies of the Realm and the mighty Titan.

- Use your units unique special skills
- Drag and drop unit icons to change formation lines
- Upgrade your army between battles



Rated 5 / 5 stars

If you keep switching the two front units in and out it basically makes your units invincible i... just wanted to share that dunno if intentional or not.

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Rated 3.5 / 5 stars

Great at first, but after 45 minutes I'm getting bored of the repetition. Not a lot more to say that hasn't already been said in the other reviews.

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Rated 4.5 / 5 stars

I don't understand why units will not regroup spontaneously, but except that - the game is awesome.


Rated 4 / 5 stars

Great game! Had me playing for four and a half hours. It would have been more fun if instead of playing through the same hordes over and over you had different conquest locations, and maybe a story to go with those locations. Overall though the game was well worth my time, and that's what counts.

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Rated 4 / 5 stars

Well, I will say that this game is very addicting...initially. Everything seems balanced, the graphics look good, and it appears that we're in for quite an epic conquest. Playing as the bad guy, I feel unrestrained! The "titan" unit and it's evil counterpart are great as capstones.

However, the more I played this one, the more it felt like an "idle-style" game...where it's more about waiting than it is about playing. Waiting to play, I suppose. The army upgrades screen was the most fun for me, but after a few runs of just grinding out gold...I felt sort of groggy.

Could be my slower, older system w/ half a gig of RAM and a somewhat-wimpy video card...or it could be that the game seems to grind to almost a halt after your first few upgrades. The sweet 3D graphics aren't as lush or engaging as they first were...enemy units growing stale and the gaps in true strategy beginning to poke through.

However, I think this definitely appeals to the casual gamer. Graphics style is very ambitious, many of the effects are great. Sound quality is somewhat lacking and may contribute to that previously-mentioned "groggy feeling".

out of 10...

gfx - 8.5 (ambitious 3D, but grows repetitive)
sfx - 6 (overall lack of depth, quality, and vibrancy)
design - 8 (I don't feel "cheated" out of my gaming experience)
gameplay - 7 (engaging at first, lackluster in progression)

overall, this is a fun game. Don't get me wrong, there's a lot to enjoy and plenty of humans to mangle with wicked baddies. The overall appeal of the tactics may leave many wanting more, but at the heart is a great design that's probably the best by this author we've seen so far. This is an author who has been with Newgrounds since 2008 or so, and has a large catalog of games released in that time-span.
As a sidenote, I have to doubt the integrity of a game that places you in the role of the evil villain, without an option to play the other side. I have said before that Infectionator is just a Suicide Machine Simulator. I stand by that, and maybe I am just boring but found that merciless slaying of endless peasants wasn't a...satisfying conquest to glory.

I enjoyed this one, but might have liked to see a more socially-conscious theme and the inclusion of a quality-toggle for players on slower machines.

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