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Nuisance 10 Points

Annoy your test administrator

Pwnd 10 Points

Destroy a turret with it's own bullet

Sadistic 10 Points

Find many creative ways to destroy turrets

Almost Got Away 25 Points

Almost escape falling into the new chambers

Bullet Slinger 25 Points

Redirect a bullet

Sweet Tooth 25 Points

Finish the game with all candies collected

Winning! 25 Points

Finish the game

Lucky Number 7 50 Points

Finish the game with less than 7 deaths

Resourceful 50 Points

Finish the game is 280 warps or less

Speed-warper 50 Points

Finish the game in 12:30 or less

Author Comments

We look forward to making science out of you. Been working on this one for a while, hope you like it!

//EDIT: Daily first and frontpage! Thanks Tom and NGers! I'm glad you like it :)

//Edit 2: OH SNAP! Weekly second? Thats my first weekly prize ever!


I spent a bit of time jumping around the last level trying to figure out a way to get a secret ending, but either because it was non-existent or because of my own incompetence, I couldn't find it. It was disappointing too. In the final box where the game ends, there are two of those things that can be destroyed by turrets on the ceiling, but it seemed impossible to bring anything through there because it was blocked by an anti teleportation field thing. I tried firing bullets down the hallway and then warping onto them to try and bend them down into the final room, but I gave up on that since there's a wall there anyway.

This is pretty interesting.

There is one major problem in the level in which Mr. Smith pushes a switch that prevents all warps
1. nothing happens
2. when i click restart, the game freezes
3. i can't go beyond this point in the game; ive tried several times.

If there wasn't this problem I would give you 4 full starts.

AethosGames responds:

Actually, he doesn't prevent warps, he makes their distance unlimited. You just have to warp down.

one of the best games i have ever played
the mecanisim is soo awsome
the slow motion
the grapics all 5 stars +fav
passed the hole game and i hope i can get the time medal

Actually, I'm fairly sure this games is inspired by a game called Focus with an identical concept.

AethosGames responds:

And I am fairly sure that you are incorrect. The only similarity is that they both have teleporting. However, that is where the similarities end. I use the teleporting mechanic in an entirely different way, linking it with a switching mechanic. This changes up the game hugely.

Well I came here to talk about the portal element but I see that pretty much every single review already mentions it ... haha. This is a superbly well made game, but the narrator annoys me, more personally because of the accent and tone, and less personally because the script is just objectively not very good.

Apart from the narration this is a very clean game. Plays very smoothly. Very enjoyable, very solid.

On a side note, I can't believe we don't see this teleport mechanism more often in these platformer puzzle games. I find that you implemented it very well. I love the slow motion sphere-of-teleportation, and additionally it's just very fun to jump around and teleport everywhere to move faster.

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Credits & Info

4.11 / 5.00

Jan 17, 2013
2:09 PM EST
Puzzles - Other
  • Frontpaged January 17, 2013
  • Daily Feature January 18, 2013
  • Weekly 2nd Place January 23, 2013