I love the concept, but there are so many things not doing it for me. First, emotional pieces are better when they subtly envelop the player in the situation. One way this could be done, for instance, is by making the weather transitions more gradual through the levels and by making the mother have a corporeal form but begin to fade into an ethereal being as you progress. You may also want to consider getting rid of the narration, I found it to be jarring to the situation, a bit repetitive yet somewhat difficult to follow, and the poetry seemed crass. I didn't feel encased in the situation, I felt like I was watching a depressing story for preschoolers. It was fun, the broken camera perspective was played out fairly well given one or two leaps of faith here or there. But the point of the piece was lost to me in the presentation.