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Clan Wars 2 - Red Reign

Score:
rated 3.68 / 5 stars
Views:
146,073 Views
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Genre:
Strategy - Other
Tags:
fantasy
strategy
goblin
clan

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Credits & Info

Uploaded
Jan 17, 2013 | 6:01 AM EST

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Author Comments

After more internal wars between each Goblin Clan it is time for you to lead your fellow Goblins to become ruler of the land. Be prepared to battle many clans in many different territories, learn new skills and spells, develop your hero and grow your strongholds.

Clan Wars 2 - Red Reign is an exciting side scrolling strategic fantasy war game. By using agressive tactics to conquer your foes and claim their lands as your own, you will be able to enjoy the many fun features of this game.

Some features of this game includes:
20 Different units ranging from Goblin to Dragon to Battle Troll.
12 Unique levels with their own heros.
A choice of up to 5 different heroes to use and control.
In game and out of game development systems

HINT: This is not a defense game, the aim is to destroy your enemies and not just defend from them. You are rewarded as you goblins bravely attack (the closer they die to your enemies castle the more experience, reputation and gold is awarded!).

Good luck Clan leader!

Hope you enjoy playing Clan Wars 2 - Red Reign.

GoblinArena.com

Reviews


GoetikmagusGoetikmagus

Rated 2.5 / 5 stars

I have to be honest when I say: This is not a "strategy" game. Throughout the entire game, I saw absolutely no reason not to spam the highest-grade melee unit I could(after all, any ranged unit becomes a melee unit, when they're attacked at close range - and their improvements cost more, anyways) and click wildly at any secondary concern (such as: make the hero attack, throw a spell, or so on). I didn't have to think about what I was doing. I just had to follow a pattern and click.

This brought me to the concept of tactical combat. Why should combat be tactical, if you have unlimited resources? You reward players for the death of their soldiers, depending on how close to the enemy's stronghold they die at. In true strategy, you don't gain a damn thing when you needlessly send troops to their deaths. You've trained them, clothed them, fed them - and when they die, you lose every resource that you've put into them, as well as all the experience they've gained. If you were a goblin, is that what you'd want out of your Clan Leader?

A strategy player should concern themselves with every troop, not with every gold piece. Try taking away the rewards for a unit dying anywhere, anyhow, and trying this game again. Then, we might have something.

2.5 stars for the effort put into production: The music, the graphics, the back-story, the code, the art, and the thoughtfullness put into this. If you want more stars from me, however, there are two lessons to be learned here: 1.) Those whom play your game for some kind of emotional appeal or intellectual challenge are going to want, surprisingly enough, the emotional appeal of a war situation, or the intellectual challenge of having to develop an actual strategy, rather than a system to follow. 2.) Those whom play your game for the sheer self-gratification of dismantling a particular system to optimize their victory are going to become bored fairly quickly, as the sheer math involved is too predicatable. A more random result might force such a person to choose between, say, a unit with the best probablitiy of a moderate result, versus a unit with a high probability of both extreme failure and extreme success. Giving some units a bonus against specific other units would also give a player pause, and add to the concept of "strategy"

I'm not writing this to be a dick. I'm writing this as a sincere critical review. If I didn't care, I wouldn't post.


People find this review helpful!

kellmasterkellmaster

Rated 3.5 / 5 stars

not bad, not great. the bonus for killing/dying near the enemy base is nice, other than that though theres not much original. needs a speedup function,
bugs: after 5 points in startup gold it changes name to startup experience
Unlock troll, used ALL remaining upgrade points but didnt actually unlock



SolrainSolrain

Rated 4 / 5 stars

Good game.

People saying the framerate is bad (dragudofire) - it's not the author's problem that you have a shitty computer.



ImlunchBoxxImlunchBoxx

Rated 2 / 5 stars

waste of my time



dragudofiredragudofire

Rated 1 / 5 stars

Awful. The framerate dies horridly when you scroll, points lost for using epic was music on title page