For the most part, this game was a lot of pixel hunting. I also didn't understand the MATH puzzle, but that's on me. Nice job with the creepy ghosts in the dark rooms though. They're just off-putting enough to make me think there's an enemy when there's not.
Puzzles were easy to solve with the available clues. Thanks to the walk through, I missed a jammed drawer, a puzzle box, and a torch.
I suggest that a map and a torch should be provided at the very beginning. Who would go inside an asylum with empty hands? The orbit collection part could be removed.
Strange how the emptier a level is, the spookier it becomes! Monsters don't really spice up the atmosphere as much as a lack of them. ;) Another good game!
Frustrating as all hell but I did manage to complete it in an hour and twenty five minutes. Not too bad, I think I'll check out the rest of these games.
great games. I do multiple playthroughs till i get the highest score by taking the least time and getting the most orbs. However I do have 1 question, why are pretty much all of these at asylums? seems to make it slightly repetitive in gameplay.