Loved the 8-bit graphics, music, story, and game mechanics. I am glad that you stayed focused on the exploration instead of trying to push the combat mechanics. If there had been a boss that could only have been killed with grenades or something dumb like that then that would've sucked. The game didn't really need a map but it still would've been nice to have one. I didn't like when I tried to double jump against a wall and it did a wall jump instead (stealing a jump from me) but i guess that's just where the gamer's skill comes into play. Seriously good game. And i can't overstate how much i love the music.
A traditional platformer game where you gain abilities as you progress. A bit more linear than your typical metroid game. First boss was interesting, which is where I am when I had to quit.
It's a bit annoying that mutants (and probably any enemy) can occupy the exact same space.
Yay for modern 8-bit games! The music was good and fit well with the depressing atmosphere. I like the touches like the swirl of energy bits and flashes of lightning giving some pizzazz to the retro game. The upgrade system was nice and had no way to accidentally access sections you didn't have the upgrade for. Controls were sometimes a bit iffy on the jump but otherwise good. The only complaint is if you rode the boat without fully upping your pill stock you would be more or less screwed for the last bit in the mutant lab since you can't return to my knowledge and "She" was quite hard.
This game was so well made. The art and the level designs never got boring and the music was great.
I couldn't play the whole game, though, because at one point in fighting the first boss he just becomes invulnerable to any attacks I make on him, so, I couldn't progress. Hoping this is a glitch that may get fixed or will stop at some point so I can see more of the game.
check the hint in game
Thank you for make game like this :)
I like this game
First i like is Adventure,Upgrade,Story,Explore :D