Great Idea fr a game!
needs a better tutorial, it took a few tries to figure everything out, but otherwise it's a good game
Great concept and attractive art, but the difficulty scale is too steep. There's a delay in click-response, as well as a tendency for the plants to request the same things repeatedly. An ability to "upgrade" the tools might be helpful (e.g. larger can, fast misting, etc), as well as the option to reject plants.
The single most annoying thing in my opinion, beyond even the click delay, was that I had to go back to the shed to get the same item repeatedly in a row. Thinking about it, if I select the watering pail, it should stay on hand until I set it back in the shed for the next tool, thus allowing me to actually use it as needed.
By having it return to the shed, this became akin to me grabbing a hammer from a closet, whacking a nail once, and setting it away in the closet, only to yank it out again for another whack; rinse, repeat. Stupid.
Another possible improvement: have the need-indicator show some measure of intensity. It's ridiculous that I have to grab the pail or sprayer multiple times to satiate a plant. If it needs multiple uses, have it take longer at the plant, or require multiple clicks.
Still, crisp art and a somewhat funny intro make for a visually pleasing game. Good potential.
Challenging. Not my kind of game, but I believe it has an audience.