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The Rose is Blooming

rated 3.83 / 5 stars
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Adventure - Point 'n Click

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Credits & Info

Jan 7, 2013 | 3:07 PM EST

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Weekend Warrior 5 Points You're pretty good at not dying. Grats! Survive 25 days.
Mister Toughguy 10 Points Okay, so you can kill zombies. For now. Survive 50 days.
Survivor Man 25 Points So you'll make it for a while. Maybe even 'til the end? Survive 200 days.
I'm Coming to Your House 50 Points Okay, you made your point, no reason to show off. Survive 300 days.
Sagittarian 100 Points You're an ultimate badass. Survive 500 days.

Author Comments

I made some adjustments, reducing the chance of the super zombie showing up. The idea for the game was that it gradually gets harder with each passing day, and that your luck is worse each day. That is why it gets worse as you go, to see how long you can survive. I've taken everyone's crits into consideration and will make adjustments and release it again in the future!

The game autosaves. You can quit at any time, and come back to continue.

The goal of this game is to essentially see how long you, our hero, can survive after the end of the known world. There is some luck involved in this game, but also planning out what resources to use and when, is a major key to surviving for a long time. Please let me know what you guys like and dislike about the game and I will happily make adjustments based on the audience's opinions.

You don't have to rush in the combat, take your time. The zombies can only attack once, per each time you attack them. You hit them, then they can try to hit you. You always go first.



Rated 4 / 5 stars

I liked it, but the zombie fight music got a bit annoying after hearing a couple dozen times, not to mention 90% of the time I searched I got attacked rather than finding food.
The merchant and bandit ideas were good as well, but I wasn't sure if I could even equip special weapons, or get partners or anything since finding food was very hard to do, much less finding anything else.
There was also a glitch where just by refreshing the page I got all the game medals.

Hope this feedback helps!

The Doctor


Rated 4 / 5 stars

Lemme get this straight- I'm a katana-swinging, tattooed block of muscle who has survived completely on his own for over half a decade after the fall of civilization, and has grown a mustache so badass that it offers more protection than riot gear, but every time I so much as hear something that might be a "super zombie" I shit myself with such force that my pockets turn inside out and I run home to hide in the crawlspace? And I insist on carrying all of my ammunition and medical supplies in said pockets at all times despite the fact that this has happened two or three times per week for the past few years?

I recognize that you have to bleed resources from the player to keep up the feeling of danger and scarcity, but I would suggest that would be better done by making them need to USE them rather than simply taking them away. There's very little need to actually fight zombies since the only real incentive is occasionally gaining another point of max health and running away is essentially free. At time of review, I've run from every zombie encounter for at least two years, have 56 max health, and over half a year's worth of food saved up. (that little cabin must have a HELL of a cellar.) Perhaps giving players more reason to fight or a reason not to run could lessen the need for the super zombie events, which start to become pretty irritating when you pull four or five of them in a row. Also, if the player were to spend more time in combat, giving some aspect of it apart from the zombie's damage a random element would go a long way toward keeping it fresh.

If you're committed to the events that arbitrarily take resources away, you could perhaps provide a little more variety in them apart from "This thing's scary, and you're a coward. Also clumsy," since they get to be pretty common after a certain point.

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Rated 4 / 5 stars

I like this game as it's challenging to get through and survive longer each time.


Rated 4 / 5 stars

It's fun, but depending totally in luck it's kinda hard, once i survieved only 10 days, the other one 167, and all because of luck


Rated 4 / 5 stars

Made it to day 500 with 137 food left, ofc 0 med kits and 0 bullets that son of a gun didn't let me hold on them for more then 2 turns.
Meet some badasses :3 and they actually saved my butt.
Overall it needs some polishing but its a cool game.
Maybe i'll pick it up again in a week or two.

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