Good time water. Got to 500 days a little to easily tho. Maybe a few forced zombie battles where you cant flee would be better
Started, very promising, some sim elements.
Bam, weird ass RPG with SUPER INTENSE MUSIC YOU WIN HAVE A COOKIE.
Why? Urgh. Just a waste.
It's a very difficult game to play. Not challenging, but the random encounters are WAY too often. Zombies should not be that common in a game where you can't easily kill them. Here's an example of my situation.
I have 12 total health. I search NG HQ. I hit a zombie and try to fight. I kill it, leaving me with 7 health. I hit another zombie. 2 health. I go home and rest to the highest food i have, so I had 9 health. Go out. "Dirtbag bandits injure you" or something. Next, another fucking zombie. 2 health, lost 2 earlier from starvation. "While searching, you injured yourself. This is bullshit." I'm dead.
I didn't find a single fucking piece of food in that life.
Fix the random encounter rates, and we'll be fine. Get rid of the "Fuck you, I'm taking away some of your health" bullshit. THAT is the shit that makes me mad.
Day 501, 105 days of food left. and 23/25 health. The game worked well, I ran across no bugs, but it's just not too engaging. Other than that, well done.
TOO many super Zombie encounters in a row. If it's really THAT random, then how could i run in to the Super 15 times in a ROW?!?!?!?! You might want to tweek the percentages in encounters, JUST a little. But the rate of food is fine. The game mechanics are a little off, but overall you've got a nice game here. I kinda wonder how you set the encounter rates though.