I really am a big fan of your artwork Hyp. The style of this game reminds me of one of those really simple rpg handhelds, with a little more complexity thrown in. I am wondering how you guys are generating outcomes on searches, ie I found the badasses (thumbs up for the sagittarian drop btw) three times in a row. I got to day 500, with nearly 103 food, 55 ammo, and 8 medkits lol. All in all, fun time killer nice job.
I played this game till day 160 and i have to say that i run into zombies way to much 3 out of 5 searches i do is a zombie.
Made it to day 500 with 137 food left, ofc 0 med kits and 0 bullets that son of a gun didn't let me hold on them for more then 2 turns.
Meet some badasses :3 and they actually saved my butt.
Overall it needs some polishing but its a cool game.
Maybe i'll pick it up again in a week or two.
I really hate when this "super zombie" shows off and you drop your stuff again and again... and again...
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UU!!! >_<
Good game, still enjoy the sagi cartoony artwork and of course getting all the free goodies from the band literally saved my poor amateur survivor man, Although I was stoked from the title art (the rose, ruin on the knuckles, the hand clutching it till it bleeds) and the name is amazing, without knowing what it was, I'd awesome it was a gritty apocalyptic story of twisted love, lost love, revenge, or something utterly insane, gritty, and moving like hood but..with zombies? Just my 2 cents enjoyed it for a time, then like guild dungeons, the grinding came to a stop and I beat all four episodes of hood, keep up the brilliant work.