I would give 10 stars, just because of that dope boss stage
Really good game, the boss this incredibly hard (i didn't even beat it yet) and it's really well crafted. The first stage was fun and it had a simple but useful tutorial, even do, i've encountered a bug, If you restart a Song while you lose on the boss stage (the animation that his head is falling off), two songs with start
thanks, glad to see from your medals that you beat it in the end! Thanks for the bug report, we'll fix it in the next update
Man, I almost feel like you put in TOO much effort into that boss battle, it was that well crafted!
Well, there's not much new to say about this one. It's still an excellent achievement both technically and gameplay-wise. It really nails the strict timing and yet excellent feedback of the rhythm heaven games. Congratulations on your GDC win and I hope to see what else you come up with in the future!
Oh if you think this is too much you should check out Soundodger+. They have got pretty much the equivalent of this, but for every one of their songs. thanks for playing our little game though !
Thanks for the bulletin reply and the links =D!!! But love this game I'm geeked you did an update but good luck on those exams I hope you do well and look forward to more work from you.
That boss level is intense, I never though a rhythm game would even have bosses, let alone ones that worked. But that is just so neat.
Although, I honestly cannot think of another way of creating bosses other then the glitch/distortion method you used, which is super fun anyways.
Thanks, glad you like it. Oh ho ho we certainly have more unique bosses in store. The good thing about developing a game in your spare time over 3 years, is you have a really long time to think and refine your ideas :)