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Mega Boulder Rampage

rated 3.76 / 5 stars
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Action - Platformer - Hop and Bop

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Credits & Info

Jan 4, 2013 | 8:54 AM EST

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Author Comments

Volcanic & seismic activities have caused major havoc as the skies rain endless waves of stone and rock. Put your twitch reaction skills to the test - avoid the falling hazards whilst traversing the unstable platforms. Your 'do or die' mission to collect as many coins as possible - *money*money*money*money*

Collection coins and unlock 9 wild and varied items - each with upgradable stats.

Featuring colourful visuals, engaging gameplay and a killer audio track, Mega Boulder Rampage delivers a polished, focused and charming experience.



Rated 5 / 5 stars

Amazing Game!! I would give more Stars. I love UP-Grades In a Game..


Rated 4.5 / 5 stars

i dont find this game interesting or original but i just cant stop playing


Rated 3 / 5 stars

That's a nice game, very carefully-drawn (there are even moveshades at the saws =) but I think that there are some things that take fun away from the play.

The character could be able to fall down faster by pressing the down-arrow; it wouldn't also be bad if the char moved faster. The music isn't quite fitting to the game context, I'd suggest something more tribal-like (y'know that song from chrono trigger, when the player's at the stone age? something like that). A pause button's also very important - especially if gameplay is long enough for a phone ringing, or a person drawing your attention for some seconds. You could also add some xp-earning/coin-earning multiplyer, perhaps by falling too, or just by popping up like the shrooms.

The character gets its life mushrooms from too far, sometimes 'twas nay even necessary to touch them (same goes for some coins, sometimes). Some falling objects killed my char even after the ball had already passed through the midgap. The fallingchar earns xp even when it dies and passes thru the ground by the same time a falling object hits the same ground. There is one of the shop items that's not in purchasingvalue order.

Why is it that you buy things using personal experience - and accumulates solids results by saving more and more coins? I'd suggest the opposite, it would make more sense to me.

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Rated 2.5 / 5 stars

cool idea, but the movement is far too sluggish for me... i don't know if the game is supposed to be that way or if it is simply running poorly, but i don't have trouble with many fast paced, more complex games that are along the same lines, so i have to assume it's either sloppy coding or that i am supposed to be moving at a crawl. Please speed it up a little bit and i'll play this all day, but it's just frustrating and irritating as it is

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Rated 4 / 5 stars

Very fun time waster. Keeps things fresh with the new objects falling from the sky. Solid work

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