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A Reason for Vengeance

rated 3.17 / 5 stars
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Credits & Info

Dec 30, 2012 | 11:13 PM EST

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Author Comments

Left/Right - Move
Space - Cast magic
Enter - Advance through dialog/make choices

This game was designed in under 48 hours for the Ludum Dare #25 Compo with the theme "You Are The Villain."

There are many ways to end the game, but for 100%ers there are 3 designer-directed endings. (As opposed to a player-directed ending, which is when you decide to stop playing of your own volition rather than because I send you back to the title screen.)

In order to see the truly villainous ending you will need to kill some innocents.

For me, this was about questioning what villainy really is. Does killing the people who killed your brother make you a villain? What about killing the people who were there to back them up? What about killing the others in their organization? What about killing a god? Where along that spectrum do you become a villain?

Thanks for playing!



Rated 4.5 / 5 stars

It was pretty rad for a game with only 3 controls. All three story lines were nice, too. (Although the presentation could have been better lol) I didn't kill any innocents, and died a total of 3 times. It's easier to play if you think of it as a bullet hell (For babies) and mash the space button while moving around.


Rated 4.5 / 5 stars

Awesome and simple, simple controls and good story, this is what flash games needs nowadays, good work.

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josephmillertc responds:

Thanks! I'm glad you enjoyed it.


Rated 4 / 5 stars

The story was a real driving point in this game but the battle mechanics could use work, it seems to have much potential. Good job and I hope you continue on with this game.

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Rated 4 / 5 stars

cool game about the decision too


Rated 4 / 5 stars

Tried going for a no-innocents-killed run, said screw it after the thirtieth try of 'oh hey, I'm going to stand in this spot for a minute but move to the left the moment you fire at me and it someone else' stage.

Had fun, I guess.

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