this is a very nice start to a possible series. you should try making expansions for it or even entire new games for this series.
Good music use, and gives the feeling of a glimsp into a larger world. Is a bit simple, and the replay value is low, but for an experiment game, is pretty good.
I had a very good time playing this, though it was far from perfect. Too often I felt like I had no control over what was happening, despite the decisions I made. There were also too few choices. This is, of course, my opinion. It was still enjoyable. So then,
+ Interesting characters
+ Story hints at a larger world that could be fleshed out in future
+Visuals serve their purpose
+Medal's are well implemented with story, and work.
-The ability to have items, yet very few are available.
-Too few choices.
-Characters abilities and skills are rarely taken advantage of.
The Rogue is the most important character in this story, though.
Twice he saves the party from disaster, and is instrumental in getting the ending where nobody dies (except for that suggestion of getting drinks...)
Haha, it's always the boozer that gets everyone in trouble.
Great idea! I love seeing CYOA games making a comeback! ^^ Sucks that the rogue is my favorite class to play as in D&D, but here he gets killed nearly every choice. Either way, I like the different character options, but the game as a whole is too short. A longer, more interactive game would have been awesome. Also, I can't seem to figure out how to get the first and fourth medals...