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Game Corp

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Micromanagement 5 Points

Publish 2 Micro Games

Quite Interesting 5 Points

Complete the Tutorial

Owning the mid range 10 Points

Publish a game with 600 quality

The next level 10 Points

Move to Vancouver

Best Seller 25 Points

Sell 5 million copies of a game

Now that's AAA! 25 Points

Publish a game with 6000 quality

Snowy around here 25 Points

Move to Montreal

Clean up! 100 Points

Win all the Awards in a year

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

If you have issues with workers getting stuck, make sure you have a large enough table (they need to be all together horizontally to count as a table)


Manage your Game Studio, earn big bucks, beat rival studios and clean up at the awards!

Start your Game Corp from scratch and make it into the best one ever!
Choose what genres you wish to make and get your workers on it!
Attend the award cerimony and get all the awards!
Train your workers to the max and create the ultimate Game Developer team!

Thanks for playing :)

-Added Medals.
-Fixed $2B bug, silly Int.32!

If you have issues with workers getting stuck, make sure you have a large enough table (they need to be all together horizontally to count as a table)
If all else fails, reload the page and it will load the last save.


Really nice game!

I haven't played the steam version yet, "Game Corp DX" but I plan to. This game is fun, it's nothing super special but it is a great game, I definitely recommend this.

People find this review helpful!

A fun time killer no doubt. Once you get the hang of it and hold out on moving to Vancouver until you have a highly skilled team of 8 the rest is simple. Hire two more in Vancouver and train them to the highest level while cranking out two teams of small projects, then work on a medium one. Rinse wash repeat for large scale games once the move to Montreal is in place. All that stands in the way at that point is time itself; just keep craning out those games.

I'm giving this 2.5 stars, because I feel like this game is a fun, solid waste of time, but that there are a lot of things that can be improved upon. The tutorial in the beginning, as many have stated, doesn't make certain things clear at all. It doesn't make it clear the basics, like how you can change the name of the games you release, or the fact that training your employees only teaches them the program but that their experience stays the same. It also doesn't make it clear that having a lot of decorations somehow improves the quality of the game or that you can change the type of water and food being served to give different bonuses.

My own personal issues with the game are that there is no in game save option, you have to save to your computer. I also don't like the fact that if a certain group of people finish way before the rest of the project does (i.e. in games where there's a ton of coding and literally all the other workers do nothing but sleep the rest of the time), you can't utilize those employees for anything until the entire game is finished. I don't see why that's a good idea, especially since once you hit the big games, that can mean an entire month goes by with your art employees doing absolutely nothing. I also strongly dislike the fact that you have to complete the in game rewards in order in order to get any sort of bonus, especially with how puny those bonuses are. 9001 dollars for getting all the awards after I already had to get a 6000 quality game? My company is already worth billions. 9001 dollars doesn't even cover my monthly costs. That's the sort of bonus that makes way more sense if it's accessible early in the career where you need that sort of money. So either have it so that you can win these rewards in game at any time or up the prize.

People find this review helpful!

Good lord, what is this game? Blam it today!

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Credits & Info

4.10 / 5.00

Dec 18, 2012
12:04 PM EST
Simulation - Job