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Commerical talk:
Massive Action platformer following in the footsteps of giants like Super Meat Boy or N+, spanning 45 levels across 3 unique worlds. Features: final boss, high scores, original soundtrack and a jetpack!

SkullFace, has been in the works for about 7 months and began almost a year before that! So much care and play-testing has gone into every level and nuance in this game, i hope you enjoy the experience. A challenging and rewarding adventure with original soundtrack by Adam Dishongh, that ends with a climactic showdown.

Real talk:
Woah, this is my biggest game to date and has taken a lot of work, i put my heart and soul into this thing. It started a long time back with a programmer who later moved to San Fransisco and work on the project, so i took the art assets redesigned the game a bit, and learned to program it myself in Stencyl Engine. Its largely inspired by SuperMeatBoy, N+ and Jumper.. i loved those games, the new wave of action platformer and so i just really wanted to make one. The game is about constant learning and the feeling of achievement when you beat a level, only to be met with a new challenge and so new obstacles are introduced every few levels across the entire game to keep it fresh. The main focus is on smooth movement and the under flow of rolling/jumping/jetpackin g.. the first time i made a boss battle as well, and the most play-tested and tweaked a game. been wanting to make a for ages, and i think something a lot of indie devs want to try.. so i hope i did it justice and to be honest this project was really fucking challenging from start to finish, and also was a financial failure as well, but i hope it is well received and the effort that went into it shines through. I really underestimated how difficult it would be to program the whole game myself as well as do the art/design/animation.. but despite wanting to quit several times during development and many long nights, i stuck with it and am super proud. the first time commissioned a soundtrack as well, and i think the music is great and really matches the gameplay. looking forward to feedback about the game and how it will be received by the players


Love the level design and the visuals of the game. The levels are pretty well put together and they have flow. The game plays similar to super meat boy, but unfortunately the wall jumping doesn't seem tight enough to do real precision jumps. Also The game froze like two times at the level exit.

This isn't about fair challenge, it's about hoping that when you press down that you duck rather than run forward.

I love this game. Skullface is a 2d platformer that is very similar to Super Mario Bros. and is very addicting. the art style of this game looks amazing. the controls also feel great but if you don't like them then you can always change them. the soundtrack sounds awesome and suits the game's theme perfectly. this game comes with 15 levels and gets progressively gets harder as you play. online interaction are just for sharing fastest time limits on how fast you have beaten a level or a chapter. I have to say I really enjoyed this game and it is very fun. FINAL VERDICT: 5/5

People find this review helpful!

Simple but addictive. Nice music and graphics.
An instant fav!

oh you input "meatboy" in tags :)
it is epic Epic EPIC :D

its very challenging also music, controls and timings are awesome i was very happy to play it. very cool remake of meaty :)

p.s. "The main focus is on smooth movement and the under flow of rolling/jumping/jetpacking.." THATS REALLY GREAT IDEA :D

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Credits & Info

4.11 / 5.00

Dec 10, 2012
6:00 PM EST
Action - Platformer - Hop and Bop