An ok game. I was annoyed with the irritating noise that was associated with the voice and by the fact the inventory kept on closing every time I used an object.
The story was a bit too simple...
No bugs thought which was a good thing !
damn its stupid cause he makes sooo much damn nois
is this game good
The game isn't bad, but I can hardly see where you were inspired by the classics. This game requires almost no thought whatsoever, and certainly no creative thinking. One of the best things about the Lucasarts and Sierra Online games was the out-of-the-box thinking required by the player to progress. However, I understand that this was meant to parody those games, so I can see why you made it so straightforward.
The animation and gameplay interface are both perfect reactive and I found no bugs with the mechanics of the game at all, which did a lot for the game positively.
One of my biggest issues was the dialogue. The speaking sound effects are very grating and irritating. In this case, it might have been better to leave them out entirely. The second issue with the dialogue was the poor English. While you did do a moderate job translating, I would suggest recruiting a native english speaker, or someone who is fluent in the language, to write the dialogue and other text in your games. The mistakes make the game jilted and take away the immersion.
Other than the relatively few flaws of the game, it was fun for what it is: a very short little parody of some of the very long escape games out there. Good work.
Review rating: 3/5
NG rating: 2/5