It's so much fun to play. Even again and again:)
The control is very accurate. The levels short but beautiful and varied designed. For this, the bosses are even more bigger. I would say: Just the thing for 16bit fans and oldschool gamers.
Can't wait for the sequel. If you like Sole Gunner too, just look at the Kickstarter project "Twin Gunners".
Bigger, better, 2player, diagonal fire and more... Sinclair put a link at the startscreen of the flash game.
The stand-alone version never unlocks the 4th stage, even if you beat the first 3 all in one go.
Very nice, and very well polished. I wish I had a USB gaming controller to use with this game. There's only one thing I would change - I don't understand why the flamethrower is the only weapon that stops you when you shoot it. That was kind of annoying while playing. I would allow movement while shooting with that one. Otherwise, very well done.
A lot of Dithering and effort here, i like that.
Difficult, but pretty fun. The difficulty curve is what threw me off, especially on the third level. Why is there no Spreader on Level 3?
Oh, for everyone else, the flamethrower and rocket launchers are NOT the best weapons. The Spreader is. Each orb is just as powerful as a Megashot (I assume that's what the M stands for), but there's three of them. Wider range, infinite distance, rapid fire, and it shoots throw obstacles like the Laser. Also, you can move while shooting it. This is why it's so well hidden in Levels 1, 2 and 4. If it's in Level 3, though, I can't find it.