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Dead Paradise

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gunner 5 Points

Kill 10 enemies

scholar 5 Points

Read the help at least one time

berserker 10 Points

Kill 50 enemies

medic 10 Points

Get 10 repair kits

airKing 25 Points

Make 10 flips

bulletproof 25 Points

Complete the level with 100 health

chary 25 Points

Complete the level without using rockets

hungry 25 Points

Get 100 donuts

novice 25 Points

Complete level 3

reaper 25 Points

Kill 100 enemies

grenadier 50 Points

Use rockets 50 times

mechanic 50 Points

Purchase all of the upgrades in the shop

professional 50 Points

Complete level 9

gladiator 100 Points

Defeat the big truck

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Thats the thing
[a-ha a-ha]
I like it!

I've never known a game with a "help" that was as obscure and unreasonable to find as that in this game.

You would think "help" should be easy to find, and ideally on the title screen. Nope. Perhaps it's on the between-levels screens? Nope.

It's actually the last medal I got because it's maximum counter-intuitive to find. You have to be in the middle of a stage, click the Pause icon, then and only then is there a ? icon you can click to get the "help".

This is really the most annoying and game-experience-ruining upgrade system I've ever encountered. Completely messed up. It's a real shame because in every other respect, this is an awesome and qualitative game, but right now it's not worth the effort.

Another issue, more of a minor one: please decrease the size of the letters of your navigator... Her warnings come during the most perilous moments (if not, she would not be warning you), but paradoxically enough, they block your view so you can't see where you're going and you end up crashing into some hazard you could not anticipate because she 'warned' you.

in medal make 10 flips it has to by make 10 flips in air but is awesome game fife stars

I have to say that I am not satisfied with this game. The reason for that is because you have to collect the skulls in order to unlock upgrades. That's the crux of the problem that takes the fun from the game; even if you have enough money, if you don't have enough skulls, you can't get the upgrade. Equally bad is that you need to clear later, harder levels to get enough skulls, and that there's only 3 per level. In short, it's the game that decides when you get the upgrades, and what upgrades you get. It's because of this that I died more deaths that could have been avoided had all upgrades been unlocked for me from the start.

Also, it doesn't help that I am forced to run into generic obstacles (like oil drums and crates), which take away my health.