I played it about 10 minutes and it's over. But I'm happy. It was cool. I saw lot of negative reviews down here, and I desagree with their authors. This game reminds me of Front Mission series - mechs, weapons, music - whole atmosphere is good.
All I can say - finish this game, you SHOULD, cause I want it )))
You can improve mech movement a little - make it more smooth while landing after jumping, maby even slide sometimes, with some engines, for example. )
Don't listen to people, who says it's bad. It's great. )
all my 5 with it! )
P.S. Wish to see more cutsceens, maybe barely animated ( you know, like from Rolling Thunder series from Sega Genesis).
You have to put some more work into the mechanics if you want anybody to play it through as a full game.
Most of the time I found it impossible to fire the weapon when I was in one line with the enemy, I just misfire above or below them. If they tended to heights where one can actually hit or no fixed height at all it would be better. In the last room I just skipped the enemies and dashed to the exit.
The demo was alright for a first try in shooter design. I will visit your page to take a look at your progress, since I enjoyed your adventure games very much.
Bug: When scrolling in the browser window my screen flashes in the area of the game box (Flash 11.5 r502; Waterfox 18.0.1 [64-bit Firefox port]).
Not your genre really. Enemies don't have enough health. Not much of a story nor does it contain. intuitive gameplay. I know you wanted to experiment etc. but please stick to interesting Point n' Clicks with killer stories and amazing artwork. When is the next sagi coming out btw?
this game is bad it lacks content and why you call it demo it is no demo it is full game senhor?
Not bad at all man i couldnt rate the sound at all but the look and feel of the game is pretty solid.