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Earn to Die 2012

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I think... I think this was a good game as a whole, but if you separate the components it's looking a little bare. The control was mind-numbing. I could have just put a paperweight on the forward arrow key and be done with it. However, I did like the customization element, that was good, but still pretty straight forward. How the enemies differed in type on each level was good but even then there were only three types.

There's no possible way I would buy this game, it's just not really worth any money. 2.5/5

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Not bad at all, but It'd be nice if there was an explanation for what exactly each of the car upgrades does to benefit the player.

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This game takes virtually no skill. Hold the up arrow, and eventually the x arrow, until you reach the end of the run. Buy upgrades, do the same thing again. The ability to tilt is mostly unnecessary. It would appear your money does not accumulate unless you visit the garage, so simply retrying disregards money earned in the previous run. Definitely a frustrating realization. I had earned at least 2000 dollars, then returned to the garage to discover it had only counted the last run.

I like the immediate option to mute the game before starting, that is a nice thought. The art is nice but unoriginal, along with over all feel, for these types of games, which all seem to look and function the same way. Snuggle Truck was more intuitive and their gimmick actually required tilting the vehicle to get through.

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Alright game, that whole slow down saying "Superb" gets REALLY fucking annoying. And stop advertising your shit like crazy. No one is going to buy this

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good game but repeating the same thing over and over again ain't my game

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Credits & Info

4.14 / 5.00

Nov 22, 2012
4:33 AM EST
Action - Other
  • Frontpaged November 26, 2012
  • Daily 2nd Place November 23, 2012
  • Weekly 3rd Place November 28, 2012