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Pac-Man Test

rated 1.82 / 5 stars
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Action - Platformer - Other

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Credits & Info

Nov 12, 2012 | 4:04 PM EST

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Author Comments

use arrow keys to move.
i made this game in 3 hours and the bugs are listed bellow that i already know about.
1. can't be killed
2. can't eat fruit
3. ghost move dots
4. you don't spawn on level 2
5. ghost move your pac-man

heck yeah 1400 views!
thanks for telling me my errors and stuff....
i will update the game when ever i get around to it.



Rated 3.5 / 5 stars

Im being honest this isnt really that bad game, i mean yeah it has a lot of bugs but still its a good game. All it needs is a few bugs fixed and there ya go a perfect game :P

LILCAPADRE023 responds:

thanks i was hoping someone would get the message right now updating it and fixing bugs is NOT important because i have classes i have to take and they are time consuming...


Rated 3 / 5 stars

I didn't spawn on the second level and in the first one I can't eat the cherries.

LILCAPADRE023 responds:

the not being able to eat cherries is a common bug and the not spawning on the second level is a new one. i will fix the spawning bug on the next version.


Rated 2.5 / 5 stars

Yep. works. it's very easy (and thus boring) though. and you can't eat the cherries :((

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LILCAPADRE023 responds:

ok i will work on that hopefully in the next version with the cherry bug.
in the nect game you will play as a robbery picking up money stacks and the cherry will be a gold bar.


Rated 2.5 / 5 stars

boring pacman u had we?<<:viona


Rated 2 / 5 stars

One thing: If you give two shits about your game, you should test it. Saying "I don't know if it will work" indicates you didn't test run the game before submitting it.

Imagine if Namco didn't test Pac-Man, and it turned out that they had forgotten to declare a global variable that ties the enemy AI together, breaking the enemies and destroying the fun and challenge that would have started a long and successful career. Just because they were too lazy to test run and/or hire a QA team for the game.

Human error will happen 90% of the time during programming. Yes, even using a simplified piece of garbage like Stencyl, there is room for error.

The lack of testing shows, as the bugs you mentioned do in fact happen. But that's not it. You should also pay notice to design flaws.

Off the top of my head:

* The enemy AI is poor. There are entire articles devoted to the AI on the Ghosts. It's pretty advanced, so you should read up.

* Pac-Man moves too slowly.

* Pac-Man is far too big.

* Pac-Man doesn't have a gradient; he's just plain yellow.
There's a thing called "KISS" which stands for "Keep it simple, stupid"

* I couldn't find any power pellets.

* Pac-Man is not supposed to move solely by input, in the original game, he continuously moves, the only controls being that you can change his direction.

I'll give a 2/5 for the effort, but next time, I won't be so generous.

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LILCAPADRE023 responds:

thank you for explaining how i should fix the game and i enjoyed the KISS thing...